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      <title>RunUO Documentation - Class Overview - LandTarget</title>
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      <h4><a href="../namespaces/Server.Targeting.html">Back to Server.Targeting</a></h4>
      <h2>LandTarget : <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a></h2>
      (<font color="blue">ctor</font>) LandTarget( <!-- DBG-0 --><a href="Point3D.html">Point3D</a> location, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
      <!-- DBG-0 --><a href="TileFlag.html">TileFlag</a> Flags( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="Point3D.html">Point3D</a> Location( <font color="blue">get</font>; )<br>
      <font color="blue">string</font> Name( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> TileID( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> X( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> Y( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> Z( <font color="blue">get</font>; )<br>
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